Well, just happened to me to think why these damages aren't counted on buffs from punishments for sacriers?
This would help a lot while fighting a Xelor, wich i find hard, as a sacrier, to win or against these agility srams that poison me up and keeps running away.
Other damage that would be nice to get buffs is with "Fury" spell. I mean, every time you'd get hit by an attack the damage cause by fury capacity(1% of life, wich is not a good idea to use this because of the random of 1% when you have like 4000 life) should count as a buff too.
Sacriers would get more strategies on buffing with low and high distance damages of the enemies, and would compensate this new punishment of 1.27